Claire Kwong connects art and technology to make people move. She creates immersive environments using projection and motion capture. Her games encourage people to move, communicate, and touch each other. Through her art, Claire aims to dramatize her own experiences and challenge personal and social boundaries.
Most recently, Claire received a No Quarter commission from NYU to create the game Between. This game was nominated for the Human Human Machine award at A MAZE (Berlin, DE). She has also exhibited at Playtopia (Cape Town, SA), Gamescom (Cologne, DE), and and PlayUK (Belgrade, RS).
Claire received a Masters in Computational Arts from Goldsmiths, University of London. She lives and works in New York City.
clairebkwong@gmail.com
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